ReadMe
Rayve Projects
Paid and trial versions are distributed as a zip file. After unzipping to a folder
the project is ready to use. The folder contains a Visual Studio project that includes
the Rayve engine. The project also contains a deploy subfolder where the project compiles to.
The deploy folder contains everything needed to run the executable and can be distributed
standalone.
Platforms
Because of the new ray tracing technology, Rayve currently requires Windows OS and Nvidia GPU's.
Visual Studio recommended. The engine is closed source. Over time one or more of these barriers
could be removed.
Roadmap
- Char move components
- Animation blending
- Animation attachments
- Decal projection
- Texture blending
- Compressed textures
- Post processing
- Procedural water
- Custom shaders
- AMD support
- Add platforms