'Rayve' is defined as all software, files and media downloaded as part of Raylogic's Rayve 3D Game Engine.

'Licensee' is the purchaser of a single developer seat for using Rayve.

Rayve is made available "as is" without any warranty whatsoever, expressed or implied. Using Rayve implies agreement that Raylogic cannot be held liable for any type of damages, direct or indirect.

A license grants the licensee perpetual use of the Rayve game engine. This license is non-transferable and non-refundable.

Rayve is for use by the licensee only. No part of Rayve can be shared.

The only software created with Rayve that can be distributed is compiled/binary games. All other software created with Rayve must be for the licensee's use only.

Any statements Raylogic makes about future plans for Rayve are made in good faith. However, these statements are speculative and not given as guarantees or legal commitments.

Rayve is proprietary, closed source software. If updates and support for Rayve at some point can no longer be provided, all Rayve source code will be open sourced on GitHub.