Span
// Stores a fixed-size array of items locally without allocating from the heap. Can be used to store an
// array of items as a local variable in a function or as member variable in a class. Template param [M]
// is the maximum items the array can hold.
template<typename T, uint M = 8>
class Span
{
public:
class const_iterator
{
public:
typedef const_iterator self_type;
typedef const T value_type;
typedef const T &reference;
typedef const T *pointer;
typedef int difference_type;
int index() const { return n; };
self_type operator++() { n++; return *this; }
self_type operator++(int ignore) { self_type i = *this; n++; return i; }
reference operator*() const { return (*span)[n]; }
pointer operator->() const { return &(*span)[n]; }
bool operator==(const self_type &rhs) const { return n == rhs.n; }
bool operator!=(const self_type &rhs) const { return n != rhs.n; }
const_iterator(const Span<T, M> &span, int n) : span(&span), n(n) {}
const_iterator() : span(0), n(0) {}
private:
const Span<T, M> *span;
int n;
};
class iterator
{
public:
typedef iterator self_type;
typedef T value_type;
typedef T &reference;
typedef T *pointer;
typedef int difference_type;
int index() const { return n; };
self_type operator++() { n++; return *this; }
self_type operator++(int ignore) { self_type i = *this; n++; return i; }
reference operator*() const { return (*span)[n]; }
pointer operator->() const { return &(*span)[n]; }
bool operator==(const self_type &rhs) const { return n == rhs.n; }
bool operator!=(const self_type &rhs) const { return n != rhs.n; }
iterator(Span<T, M> &span, int n) : span(&span), n(n) {}
iterator() : span(0), n(0) {}
private:
Span<T, M> *span;
int n;
};
class const_reverse_iterator
{
public:
typedef const_reverse_iterator self_type;
typedef const T value_type;
typedef const T &reference;
typedef const T *pointer;
typedef int difference_type;
int index() const { return n; };
self_type operator++() { n--; return *this; }
self_type operator++(int ignore) { self_type i = *this; n--; return i; }
reference operator*() const { return (*span)[n]; }
pointer operator->() const { return &(*span)[n]; }
bool operator==(const self_type &rhs) const { return n == rhs.n; }
bool operator!=(const self_type &rhs) const { return n != rhs.n; }
const_reverse_iterator(const Span<T, M> &span, int n) : span(&span), n(n) {}
const_reverse_iterator() : span(0), n(0) {}
private:
const Span<T, M> *span;
int n;
};
class reverse_iterator
{
public:
typedef reverse_iterator self_type;
typedef T value_type;
typedef T &reference;
typedef T *pointer;
typedef int difference_type;
int index() const { return n; };
self_type operator++() { n--; return *this; }
self_type operator++(int ignore) { self_type i = *this; n--; return i; }
reference operator*() const { return (*span)[n]; }
pointer operator->() const { return &(*span)[n]; }
bool operator==(const self_type &rhs) const { return n == rhs.n; }
bool operator!=(const self_type &rhs) const { return n != rhs.n; }
reverse_iterator(Span<T, M> &span, int n) : span(&span), n(n) {}
reverse_iterator() : span(0), n(0) {}
private:
Span<T, M> *span;
int n;
};
// Get constant begin iterator.
const_iterator begin() const { return const_iterator(*this, 0); }
// Get constant end iterator.
const_iterator end() const { return const_iterator(*this, GetCount()); }
// Get begin iterator.
iterator begin() { return iterator(*this, 0); }
// Get end iterator.
iterator end() { return iterator(*this, GetCount()); }
// Get constant reverse begin iterator.
const_reverse_iterator rbegin() const { return const_reverse_iterator(*this, GetCount() - 1); }
// Get constant reverse end iterator.
const_reverse_iterator rend() const { return const_reverse_iterator(*this, -1); }
// Get reverse begin iterator.
reverse_iterator rbegin() { return reverse_iterator(*this, GetCount() - 1); }
// Get reverse end iterator.
reverse_iterator rend() { return reverse_iterator(*this, -1); }
// Get item count.
uint GetCount() const { return count; }
// Check if array is empty.
bool operator ! () const { return !count; }
// Get item at index
const T &operator [](int index) const { if (index < 0) index += count; return ((T *)buf)[index]; }
// Add item to end of array. Returns memory to use with new. Usage: new (array.Add()) T().
void *Add() { return &(*this)[count++]; }
// Delete item at end of array.
void Delete() { ((T &)(*this)[--count]).~T(); }
// Clear all items from array.
void Clear() { while (count) Delete(); }
// Constuctor. See template parameter [M] for setting capacity.
Span() : count(0) {}
// Destructor.
~Span() { Clear(); }
private:
T buf[M];
uint count;
};